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The latest fighter Nintendo Wii console, which is the popular Super Smash Bros Brawl series and Metal Gear Solid series, features Nintendo characters recently released for PlayStation 3 and Snake, releasing Zelda and Metroid. Super Smash Bros Brawl. Brawl flows with Nintendo quality and this time the other. Also unlike any game fighting is currently available in the market.

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Features

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4 types of controls: Wii Remote, Wii Remote and Nunchuk A classic controller and GameCube back controller.Your favorite to play with veteran fighter! Designed to make Mario, Link Kirby, Pikachu, Fox, Samus, Zelda, Mario and Donkey Kong more action! New Characters in Your Favorite Nintendo Location: Battlefield Bash This Time! Join Brawl, Delfino Plaza, Yoshi, Lylat Cruise, Bridge Eldin, and Smash Ville locations to get to some of the Islands!

In short, the gameplay game is a fighting game with spices with a touch of goodness. For example, you might have to fight off a platform, but usually, you can always come back to the stage, but there is a catch on. In order to win, you can substitute more damages forums when you are punished or, less likely, the stage was cut, you should gladly be cured. Because you try both your opponents and some great teamwork to kill both single-player and multiplayer mode options, you should jump to different platforms but the values ​​were yours.

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Subspace Angel is not heading to adventure mode where you need its inhabitants to attack an attractive single player. The well-known subspace envoy was trying to steal the power of all the people, trying by the old minister company to invade.

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As you progress, you can fight more and create more characters, including the Nintendo characters you win (including sound) just to win. Adventure mode Something great cut scenes that help the story progress and all your favorite characters, again a new 21.en century

The console has the power to display.

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Since the variety of attempts to find a variety of obstacles to unlock on the way, you cooperate that play great multiplayer fun Super Smash Bros. Brawl variety game that allows you to win and win. You can get some power-ups of your characters and use their weapons to produce a variety of base figures.

Whether its own game tile, other track True Button Smashers that fight players' needs, personal skills and time modes to remember against a variety of maneuvers, controller hubs and inexperienced Super Smash Bros. Brawl allow more players to start playing games right away. However, it still carries all the drills in special films such as Tekken and Virtua Fighter.

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Whether the patent uppercut or the link arrow Mario is unique to each character and its own score and fault that the game makes it a disappointing way. Smash Ball moves the character of the series, its complete maneuvers and a new introduction that you can finish your opponent. Witnessing the fairway Mario Gigahertz Mario and his opponent, for example, is striking to be.

The game is just very different in this game and just to fight your average game is very inspiring in the world. You can create and create your own layers via WiiConnect. The game online aspect is great and you can also engage an audience position, you bet against the games that you are looking for.

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The control system is more intuitive Wii and which can be used, but the Wii controller is almost perfect for playing the title with the classic controller. At the end of the day, this game does not have good gameplay and intuitive controls can be played by anyone of all ages.

Graphically, the title was given over to the Wii with a lot of views and a wealth of extraordinary character and colorful special effects for a good reason to keep the developers on hold and the title made their presence that different Nintendo gaming environment that title took unique talk and fresh in the world of WarioWare or Metroid.

As for the graphics, the musical score and sound effects are clearly Nintendo and hey ... that's great!

Finally, that's the complete Super Smash Bros. Brawl Wii called on life and left the fun game that will keep you coming back for more. Whether this is a player multiplayer or online, the final game of the game is different to fight different gameplay modes.

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What's new in this version:​
  • (rev4) Fixed a bug introduced in rev3 where replays would desync if UCF is enabled.
  • (rev3) Updated UCF to v0.73 BETA. This includes the new UCF v0.73 text indicator at the top of the character select screen.
  • (rev2) Updated UCF to v0.66 BETA.
  • Added Universal Controller Fix (UCF) toggle in Tournament Settings. It is enabled by default.
  • The 'X/Y loads random stage presets' feature has been removed - it is no longer necessary because Tournament Mode automatically sets the stage list between matches.
  • Hold Start to Pause frame window increased from 15 frames to 30 frames.
  • L-Cancel Training Wheels may now be combined with L-Cancel Flash Unsuccessful setting to indicate failed L-cancels instead of successful ones.
  • Auto-save replay will now roll over replay ID letter if match 9 is reached.
  • For 'CPU Smart DI', random DI angles have been improved: 60% full DI, 20% half DI, 20% no DI. The DI values are now relative to knockback angle instead of being in a completely random (often useless) direction.
  • Fixed a bug in the replay menu where B could be used to select menu items.
  • Fixed a bug where not all controller ports could pause/quit during replays.

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Complete Changelog