Sixth House Bell Hammer

  1. Skyrim Sixth House Bell Hammer
  2. Sixth House Bell Hammer - Image Results
  3. Sixth House Bell Hammer Skyrim
  4. Morrowind Sixth House Bell Hammer

What are the seven pieces needed to complete the sixth house robe? Tailor's Hammer Tailor's Bell Tailor's Shears Incense of Toolwork #2. I'm looking for two pieces which are Tailor's Hammer and Patterned Bolt. I have an extra Sixth House Bell, Tailor's Sheers, and Writhing Thread I'd be willing to trade for the pieces i need. Im on the NA server's AD is my faction if that matters. Contact me on here or in game User ID Michaelkeir. Currently in game atm. Sixth House Bell Hammer is a warhammer added by the Immersive Weapons pack.

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Sixth House Bell Hammer
Sixth House
Locations:
Citadels:

Smaller Bases:

Leaders:
Lord High Councilor:

Ash Vampires:

Favored Attributes:
Friends & Foes:
Camonna Tong-1
Ashlanders-3
Blades-3
Fighters Guild-3
House Hlaalu-3
House Redoran-3
House Telvanni-3
Imperial Cult-3
Imperial Legion-3
Mages Guild-3
Thieves Guild-3
Tribunal Temple-3
Vampires-3
'Pity Dagoth Ur and the Sixth House. All they do, all they are is foul and evil, but they began in brightness and honor, and the cause of their fall was their loyal service to you, Lord Nerevar.' — Peakstar

House Dagoth or simply the Sixth House is the defunct sixth Great House of the Chimer led by Voryn Dagoth, later known as Dagoth Ur. All records of the house's existence were destroyed following the Battle of Red Mountain and its members were either killed or absorbed into the remaining houses. Unbeknownst to all, Lord Dagoth had survived and spent centuries slowly building his strength and influence from within Red Mountain. This culminated with Dagoth's attempt to re-create the Dwemer god-construct Numidium in order to overthrow the Tribunal and conquer Morrowind.

Actions within the Game[edit]

The game starts in 3E 427. The Player's shipment to Morrowind is probably the Emperor's response to the Sixth House's assassinations. In that case, the Empire likely sought House Dagoth as the responsible party, learned their history and accompanying myths, and acted to exploit those myths. A parcel in the game indicates that the Emperor found these myths extremely convincing on the advice of several counselors.

During the Player's time on Vvardenfell, the Sixth House gains strength in two ways. First, as the Player levels, an increasing percentage of the creatures carry the blight disease. Secondly, as the Player pursues the Main Quest, Dagoth Ur's dreams spread, creating more Sixth House dreamers throughout the game. Both of these effects boost the nominal strength of House Dagoth, but other than having more blighted beasts and Sixth House dreamers to confront, very few game effects result.

The Sixth House is destroyed when the Player defeats Dagoth Ur, by shattering Kagrenac's enchantments on Lorkhan's Heart. To do this, the Player has to use the basic physical principle of resonance, hitting the heart several times with Sunder and Keening. The Heart itself appears to be destroyed when its enchantments are destroyed. It is not known whether this means the actual destruction of the heart itself; Vivec merely says that the enchantments enabling the use of the heart are destroyed.

Dagoth Ur's progress with Sunder and Keening is unknown. It was not sufficient to create Akulakhan. However, Dagoth Ur claimed that he was a god. Furthermore, he had one of Vivec's godly properties -- when he was killed, he reappeared right back at his central focus, and no time appeared to have elapsed at all.

This suggests he found a way to wield Sunder and Keening for the brief steps required to do this. Of the three steps, the first two do not require extended contact with Sunder and Keening; it is not known whether the third step does.

However, it is also possible that Dagoth Ur's research, even possibly before obtaining Sunder and Keening, was sufficient to confer that sort of immortality. In addition, it might have happened even earlier, during the War of the First Council.

Sixth House Bell Hammer

Members[edit]

Character NameSpeciesTypeRankingLocationComments
Dagoth UrN/ASpecial CreaturesLord High CouncilorDagoth Ur, Facility Cavern
Dagoth AraynysAsh VampireAsh CreatureAsh VampireMamaea, Sanctum of Black Hope
Dagoth EndusAsh VampireAsh CreatureAsh VampireEndusal, Kagrenac's Study
Dagoth GilvothAsh VampireAsh CreatureAsh VampireDagoth Ur, Lower Facility
Dagoth OdrosAsh VampireAsh CreatureAsh VampireOdrosal, Dwemer Training Academy
Dagoth TureynulAsh VampireAsh CreatureAsh VampireTureynulal, Kagrenac's Library
Dagoth UtholAsh VampireAsh CreatureAsh VampireKogoruhn, Charma's Breath
Dagoth VemynAsh VampireAsh CreatureAsh VampireVemynal, Hall of Torque
Dagoth FandrilAscended SleeperAsh CreatureAscended SleeperTureynulal, Bladder of Clovis
Dagoth FelmisAscended SleeperAsh CreatureAscended SleeperVemynal, Hall of Torque
Dagoth GarelAscended SleeperAsh CreatureAscended SleeperVemynal, Outer Fortress
Dagoth GoralAscended SleeperAsh CreatureAscended SleeperEndusal, Kagrenac's study
Dagoth HlevulAscended SleeperAsh CreatureAscended SleeperAssemanu, Shrine
Dagoth IrvynAscended SleeperAsh CreatureAscended SleeperDagoth Ur, Inner Tower
Dagoth MalanAscended SleeperAsh CreatureAscended SleeperNowhere
Dagoth MolosAscended SleeperAsh CreatureAscended SleeperTureynulal, Kagrenac's Library
Dagoth RatherAscended SleeperAsh CreatureAscended SleeperDagoth Ur, Inner Facility
Dagoth RelerAscended SleeperAsh CreatureAscended SleeperKogoruhn, Dome of Urso
Dagoth TanisAscended SleeperAsh CreatureAscended SleeperFalasmaryon, Lower Level
Dagoth UlenAscended SleeperAsh CreatureAscended SleeperKogoruhn, Vault of Aerode
Dagoth UvilAscended SleeperAsh CreatureAscended SleeperKogoruhn, Temple of Fey
Dagoth VanerAscended SleeperAsh CreatureAscended SleeperDagoth Ur, Outer Facility
Dagoth AladusAsh GhoulAsh CreatureAsh GhoulNowhereRepairs, Merchant
Dagoth BalerAsh GhoulAsh CreatureAsh GhoulKogoruhn, Hall of the Watchful TouchRepairs, Merchant
Dagoth DaynilAsh GhoulAsh CreatureAsh GhoulKogoruhn, Charma's BreathRepairs, Merchant
Dagoth DelnusAsh GhoulAsh CreatureAsh GhoulKogoruhn, Hall of PhistoRepairs, Merchant
Dagoth DralsAsh GhoulAsh CreatureAsh GhoulDagoth Ur, Inner FacilityRepairs, Merchant
Dagoth DravenAsh GhoulAsh CreatureAsh GhoulSubdun, ShrineRepairs, Merchant
Dagoth ElamAsh GhoulAsh CreatureAsh GhoulKogoruhn, Bleeding HeartRepairs, Merchant
Dagoth FalsAsh GhoulAsh CreatureAsh GhoulTureynulal, Eye of DugganRepairs, Merchant
Dagoth FervasAsh GhoulAsh CreatureAsh GhoulKogoruhn, Charma's BreathRepairs, Merchant
Dagoth FovonAsh GhoulAsh CreatureAsh GhoulHassour, ShrineRepairs, Merchant
Dagoth GalmisAsh GhoulAsh CreatureAsh GhoulTureynulal, Eye of Thom WyeRepairs, Merchant
Dagoth GanelAsh GhoulAsh CreatureAsh GhoulFalasmaryon, Lower Level
Dagoth GaresAsh GhoulAsh CreatureAsh GhoulIlunibi, Soul's Rattle
Dagoth GirerAsh GhoulAsh CreatureAsh GhoulKogoruhn, Dome of Pollock's EveRepairs, Merchant
Dagoth IenasAsh GhoulAsh CreatureAsh GhoulDagoth Ur, Outer FacilityRepairs, Merchant
Dagoth MendrasAsh GhoulAsh CreatureAsh GhoulEndusal, Kagrenac's studyRepairs, Merchant
Dagoth MulisAsh GhoulAsh CreatureAsh GhoulNowhereRepairs, Merchant
Dagoth MulynAsh GhoulAsh CreatureAsh GhoulFalasmaryon, Sewers
Dagoth MuthesAsh GhoulAsh CreatureAsh GhoulDagoth Ur, Lower FacilityRepairs, Merchant
Dagoth NilorAsh GhoulAsh CreatureAsh GhoulVemynal, Outer FortressRepairs, Merchant
Dagoth RalasAsh GhoulAsh CreatureAsh GhoulKogoruhn, Nabith WaterwayRepairs, Merchant
Dagoth SolerAsh GhoulAsh CreatureAsh GhoulVemynal, Hall of TorqueRepairs, Merchant
Dagoth VelosAsh GhoulAsh CreatureAsh GhoulYakin, Shrine
Character NameRaceClassRankingLocationComments
Dreamer ProphetDunmerDreamerDreamerVivec, Foreign Quarter's UnderworksHas key to cell in Mamaea
ZulaDunmerDreamerDreamerMamaea, Shrine of Pitted Dreams
Hanarai AssutlanipalDunmerAgentSleeperAld'ruhn, Hanarai Assutlanipal's HouseShort Blade,Light Armor,SneakTraining

Artifacts[edit]

Several items associated with House Dagoth, both historical and 'reawakened' can be found in-game. Among these are: the Sixth House Bell-Hammer, Dagoth Dagger, 6th House Amulet, Amulet of Heartfire, Amulet of Heartheal, Amulet of Heartrime, Amulet of Heartthrum, Belt of Heartfire, Blood Ring, Heart Ring, Soul Ring, House Dagoth Cup, and Ash Statues.

Retrieved from 'https://en.uesp.net/w/index.php?title=Morrowind:Sixth_House&oldid=2121708'
The UESPWiki – Your source for The Elder Scrolls since 1995
< Elder Scrolls Online: Quests: Vvardenfell / Side Quests


Sixth


Skyrim Sixth House Bell Hammer

Find a desperate Dunmer's kidnapped sister and foil the plot of a cult.
Zone:Vvardenfell
Objective:Forgotten Wastes — Find Tythis's lost sister in the Forgotten Wastes.
Quest Giver:Tythis Nirith in the Forgotten Wastes;
Trilam Rindo in Vivec City
Location(s):Forgotten Wastes
Reward:Nirith's Bulwark of the Defiler
Dreamer's Chime
Average Leveled Gold
Bell Puzzle
Tythis Nirith has come to the Forgotten Wastes searching for his sister, Nevena. It seems she has fallen under the sway of some artifact. I've volunteered to help Tythis find her. [if accepted from Tythis Nirith]
<or>
A relic hunter told me of a young Dunmer who fled Vivec City after committing murder. Her brother has gone north to search for her in the Forgotten Wastes. No one has seen either of them since. [if accepted from Trilam Rindo]

Sixth House Bell Hammer - Image Results


Quick Walkthrough[edit]

Sixth House Bell Hammer Skyrim

  1. Use the scattered clues to locate Nevena.
  2. Solve the puzzle.
  3. Defeat Wakener Maras.
  4. Return to Tythis Nirith.

Detailed Walkthrough[edit]

Upon entering the forgotten wastes you will meet an injured Tythis Nirith, who tells you about his predicament. Nevena Nirith is wanted for murder. She killed her mentor after he gave her a strange statue from this area to study. Tythis followed his sister Nevena here, and she attacked him. Now that he's injured, he can't go any further to look for Nevena. He asks that you continue the search for him.

Once you've spoken him make your way south into the forgotten wastes. Once you hit a fork in the road make a right. Make your way east until you see the entrance to the Drinith Ancestral tomb and enter. Upon entry be wary of a flame trap triggered by a pressure plate a little past the entrance, as well as multiple blade traps with similar pressure plates through ought the tomb. Make your way south and grab the Diviner's Journal. Make your way back to the north then take a right follow the hall to the east. Be wary that the hall is patrolled by a hunger as well the usual cultist groups. at the end of the hall take a left and go down the stairs take a left and watch out for another pressure plate blade trap. Pick up the Wakener's Sermon.

You will now find yourself at the entrance of a large ritual room full of cultists in the middle of a sacrificial summoning ritual. Once you engage the cultists they will finish their ritual which will summon two hungers. Once you finish off the enemies make your way into the caverns grab the shyshard near the hive guardian near the top of the caverns and make your way down. In the camp near the bottom of the cavern, you can read the Excavation Orders. Head south and enter the forgotten depths.

In the main room, you will find a bell puzzle. The solution to the puzzle is on the wall in front of the puzzle, and each letter will illuminate after the correct bell is rung. To solve the Sixth House bell puzzle, you must spell the word 'DREAMS' out of the Daedric tiles. From left to right, the letters are as follows: D-R-A-E-S-M (1-2-4-3-6-5). Once the puzzle is finished the door to Wakener’s Hall will be unlocked. Once inside you will confront Wakener Maras as well as a hostile Nevena Nirith. Once they are defeated pick up Nevena's Diary and head back to Tythis Nirith.

Morrowind Sixth House Bell Hammer

Notes[edit]

  • To solve the Sixth House bell puzzle, you must spell the word 'DREAMS' out of the Daedric tiles. From left to right, the letters are as follows: D-R-A-E-S-M (1-2-4-3-6-5).

Quest Stages[edit]

Echoes of a Fallen House
Finishes QuestJournal Entry
I should travel north through the Ashlands into the Forgotten Wastes. I might be able to find some sign of Tythis or Nevena there.
I need to search the ruins and tombs dotting the Forgotten Wastes for clues as to where Nevena might be.
Objective: Find Clues to Nevena's Whereabouts: 0/4
I learned that Nevena is being held inside the Wakener's Hall by the leader of the Sixth House cultists in this area. The hall is sealed by some sort of device. I need to find a way inside if I'm going to help Nevena.
Wakener Maras has Nevena. I'll have to defeat him if I hope to rescue her.
Objective: Defeat Wakener Maras
I defeated Wakener Maras, but had to kill Nevena after she attacked me alongside him. I can see a diary nearby that they were attempting to burn. I should collect it for Tythis.
In the end, Nevena gave me no choice but to end her life along with the cult leader's. I should report back to Tythis and deliver the news.
Objective: Talk to Tythis
Notes
Retrieved from 'https://en.uesp.net/w/index.php?title=Online:Echoes_of_a_Fallen_House&oldid=2163760'